
The Punisher: No Mercy is only $9.99! Now, I know what you’re thinking - how good can a $10 game be? Well, simple fact is the game isn’t that bad at all. Really, the only big problem I have is no local multiplayer mode, and that the filling in of textures seems to take a few moments every time you start a game. But the game overall looks smooth and is very well done. The different weapons to choose from aren’t gimmicked to hell but (unfortunately) the voiceovers are. I don’t think I’ve heard someone say “Mother-F’er” this much since Sam Jackson in the movie…well any movie he’s in. But again, it’s only $9.99!
Selling point aside (if you haven’t figured it out it’s only $9.99!) the game is a very fun arena first person shooter; the guns all have their advantages, and noobs have a chance on staying alive in online death matches, but more on that in a second. Out of the box…err right from the load screen, I do what any gamer does: click on Story Mode and have at it. I almost expect a game to always have some kind of tutorial system in first few missions but Frank Castle says “nay-nay no how-to for you Mother-Fer! You’ll have to find that out for yourself!" But the story presentation is very nice, though heed my warning: if you’re not an avid comic book fan, the story or who wrote the thing will mean nothing to you and you may hate the storyline no matter what I say.
The actual story and the character design for The Punisher: No Mercy was done by Mike Deodato, which explains the why that seems to be a nag in every review I’ve seen online. It’s a short story, but ties in the arena FPS aspect of the game rather well. The art (and voiceovers) on these cut scenes are pretty good, but seem to stray away from the actual design of the gameplay maps. I really didn’t have a problem with that. I was so focused on the art and the story that the background didn’t seem to matter; I just filled in end points myself. During the cut scenes the voice acting is superb, but in game it’s quite lame. You hear every line in the game within 30 seconds of playing, but personally it took me back to the days of Duke Nukem (The Punisher even used a line or two straight from Duke himself). The soundtrack for the game is good, but during long matches the song has to be repeated a few times, and you can hear the cut in the audio to restart the track.
All I can say about multiplayer in the game is that online it's one of the best I’ve ever played, but the lack of a local multiplayer mode really leaves a bitter taste in my mouth. As stated above, noobs can hop on and last awhile due to the system of in-game weapon upgrades, active and passive mods and simple controls which make the game really fun to play for all gamer levels. Even while losing in a team death match (like badly losing) I was having so much fun I really didn’t care. That’s a real hard quality for a game. One of the reasons I had a hard time during my (still ongoing) campaign with Resistance: Fall of Mankind was that I wasn’t having fun, so I had to turn the game off. But just Thursday night alone I played well into the night and was just giggling at how stupidly fun the game is. I really do like the game, but the fact there is no local multiplayer is the worst part of the game. It’s pretty hopeless unless you’re online; that’s where the game is worth all 200 nickels. Even to get new costumes and different weapons you need to play online, which is a drag but means you earn every bit of that crossbow.
So final call: It’s a good game and a great buy, but if you don’t have a steady online connection don’t bother. (if you do don't forget Battlefeild 1942 is a great buy too!)
Brandon Dyer






